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Course Overview:
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This course is aimed at the beginner to intermediate artist and covers all aspects of the software.
Nuke is a powerful compositing application that delivers unparalleled speed, an efficient multi-channel scanline rendering engine, and a first-class feature set that is unrivaled in the desktop market. If you are in the business of creating high-quality digital images Nuke is a production proven visual effects tool that brings speed, functionality and flexibility to your VFX pipeline.
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Course Detail:
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Finding Your Way Round Nuke Originators Understanding Channels Compositing Operations Image Manipulation Light and Colour Correction Masks Creation and Manipulation Pulling and Manipulating Keys Camera Effects Tracking and Stabilisation Paint and Object Removal Time Manipulation 3D Stereoscopic Compositing Additional Channels Effects and Filters Working with Film Working with Metadata Utility Nodes A full understanding of Nuke's Multi-Channel, High Dynamic Range Layering System. Compositing Multipass 3D Renders (Diffuse, Specular, Reflection, Occlusion, etc) 2D Morphing and Warping. Colour Correction and Integration. Rotoscoping Techniques. Working with Soft Mattes and Core Mattes. Building custom Light-Wrap and Edge-Blur Tools. Object Tracking, Camera Stabilisation and Corner Pinning. Pan and Tile Setup. Camera Projections. Set Extensions. Rotoscoping in 3D. Texturing, Lighting and Shadows in 3D. Working with 3D Data from 3rd Party Applications (such as Maya and PFTrack). Basic Overview to Stereoscopic Production and Compositing. Working with zDepth, Motion Vectors and other Specialist Render Passes. Building Gizmo's (Macros).
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